Gaming in academic libraries : collections, marketing, and information literacy / edited by Amy Harris and Scott E. Rice.

This book aims to show how librarians in colleges and universities of varying sizes, populations, and locations have successfully incorporated gaming into their libraries.-Introduction. In an attempt to encompass the variety of ways games are being incorporated into libraries, this book has been div...

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Bibliographic Details
Other Authors: Harris, Amy., Rice, Scott E.
Format: Book
Language:English
Published: Chicago : Association of College and Research Libraries, 2008.
Subjects:
Description
Summary:This book aims to show how librarians in colleges and universities of varying sizes, populations, and locations have successfully incorporated gaming into their libraries.-Introduction. In an attempt to encompass the variety of ways games are being incorporated into libraries, this book has been divided into three sections: game collections and curricular support, gaming as marketing and gaming as an information literacy tool.
Physical Description:viii, 231 pages : illustrations ; 18 cm
Bibliography:Includes bibliographical references.
ISBN:9780838984819
0838984819