A composer's guide to game music / Winifred Phillips.
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Access Note: | Access to electronic resources restricted to Simmons University students, faculty and staff. |
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Format: | eBook |
Language: | English |
Published: |
Cambridge, Massachusetts :
The MIT Press,
[2014]
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Table of Contents:
- Why would you want to write music for games?
- A composer's creative skillset
- Immersion
- The importance of themes
- Music genres and game genres
- Roles and functions of music in games
- Preparation and workflow
- The development team
- Music needs of the game
- Linear music in games
- Interactive music in games
- Interactive music in games
- A game composer's technical skillset
- Acting like a business and finding work.