A composer's guide to game music / Winifred Phillips.

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Bibliographic Details
Online Access: Access E-Book
Access Note:Access to electronic resources restricted to Simmons University students, faculty and staff.
Main Author: Phillips, Winifred.
Format: eBook
Published: Cambridge, Massachusetts : The MIT Press, [2014]
Table of Contents:
  • Why would you want to write music for games?
  • A composer's creative skillset
  • Immersion
  • The importance of themes
  • Music genres and game genres
  • Roles and functions of music in games
  • Preparation and workflow
  • The development team
  • Music needs of the game
  • Linear music in games
  • Interactive music in games
  • Interactive music in games
  • A game composer's technical skillset
  • Acting like a business and finding work.