-
1by Bogost, Ian
Published 2012Call Number: Loading…Access E-Book
Located: Loading…
Electronic eBook -
2by Bogost, Ian
Published 2007Call Number: Loading…Access E-Book
Located: Loading…
Electronic eBook -
3by Bogost, Ian
Published 2010Call Number: Loading…Access E-Book
Located: Loading…
Electronic eBook -
4by Bogost, Ian
Published 2015Call Number: Loading…Access E-Book
Located: Loading…
Electronic eBook -
5by Bogost, Ian
Published 2011Call Number: Loading…Access E-Book
Located: Loading…
Electronic eBook -
6by Bogost, Ian
Published 2006Call Number: Loading…Access E-Book
Located: Loading…
Electronic eBook -
7by Montfort, NickOther Authors: “…Bogost, Ian…”
Published 2009
Call Number: Loading…Access E-Book
Located: Loading…
Electronic eBook
Ian Bogost
Provided by Wikipedia
Ian Bogost is an American academic and video game designer, most known for the game ''Cow Clicker''. He holds a joint professorship at Washington University as director and professor of the Film and Media Studies program in Arts & Sciences and the McKelvey School of Engineering. He previously held a joint professorship in the School of Literature, Media, and Communication and in Interactive Computing in the College of Computing at the Georgia Institute of Technology, where he was the Ivan Allen College of Liberal Arts Distinguished Chair in Media Studies.
He is the author of ''Alien Phenomenology or What It's Like to be a Thing'' and ''Unit Operations: An Approach to Videogame Criticism'' and ''Persuasive Games: The Expressive Power of Videogames'' and the co-author of ''Racing the Beam: The Atari Video Computer System'' and ''Newsgames: Journalism at Play''. His Atari 2600 game, ''A Slow Year'', won two awards, Vanguard and Virtuoso, at IndieCade 2010. Bogost has released many other games, including ''Cow Clicker'', a satire and critique of the influx of social network games. He is a frequent contributor to ''The Atlantic''.